Next Book Predictions by Cunning Jack
Level 67: Shadepsalm: 2x damage, Cursed for 3 rounds
Level 70: Mojo Echo Rank 2
Level 72: Krokotep’s Hymn: Summon Krokomummy minion to open square
Level 75: Jobu’s Envelop: 3x3 square, Drain, 75% health to self, Cursed & reduced damage for 2 rounds
Level 67: Siren’s Song: Block 50% of damage from all weapons for 15 rounds
Level 70: Turn the Tide Rank 3
Level 72: Highland Assault: Team gains 3x speed
Level 75: Leviathan’s Wrath: +120% Strength
Level 67: Thief’s Gambit: 3x damage, Bleeding, Triggers epics
Level 70: Shadowaltz: +2 Critical chance, 10 rounds, 3x3 square
Level 72: Riposte Rank 3
Level 75: Honorable Sacrifice: Lose 5 - 15% of heath, Heal target up to 50%
Level 67: Quick Draw Rank 3
Level 70: Monsoon of Mortar: +75% damage, Scatter Bombs, Knockback
Level 72: Double Tap Rank 3
Level 75: Tornado Sweep: Cone shot, +75% damage, May place traps on empty tiles
Level 67: Resupply: Target has all powers reshuffled into deck
Level 70: Repel Boarders Rank 2
Level 72: Remember the Alamo!: All team’s stats increased by 50% for 10 rounds
Level 75: Reinvigorate: Superior team heal, May revive dead companion/ally
Old Scratch: Promotes at level 70. Quest: Trials of the Dead.
Promotion: Undead Shadowmancer
Monkey King: Promotes at level 72. Quest: Kroks on a Boat.
Promotion: Celestial Wanderer
Rooster Cogburn: Promotes at level 68. Quest: The Quiet Unicorn.
Promotion: Rooster Revolutionary
New Vocal Companions
Mercutio: Unicorn Rebel. Musketeer. Comes with True Grit. Epics (4 at start): True Grit, Return Fire, Overwatch, Quick Adjust, Burst Fire. Powers: Espirit de Corps, Rain of Mortarshells. Acquiring classes: All.
Sobek: Krok Warrior. Swashbuckler. Comes with Relentless. Epics (4 at start): Relentless, Vengeance Strike, First Strike, Flanking, Blade Storm. Powers: Critical Strike, Sweep the Decks. Acquiring classes: Swashbuckler*.
Adom Al atrash: Mander Spearman. Buccaneer. Comes with Repel Boarders. Epics (4 at start): Repel Boarders, Vengeance Strike, Relentless, Cheap Shot, Flanking. Powers: Critical Strike, Mander’s Mastery (1x damage, poison, knockback). Acquiring classes: Buccanner*.
Khalfani Massri: Krok Witchdoctor. Comes with Witch Hunter. Epics (4 at start): Witch Hunter, Mojo Echo, Mojo Rising, Retribution, Readied Spell. Powers: Jobu’s Embrace, Assassin’s Mist. Acquiring classes: Witchdoctor*.
Naeem: Mander Archer. Musketeer. Comes with Quick Draw. Epics (4 at start): Quick Draw, Burst Fire, Parting Shot, Overwatch, Double Tap. Powers: Critical Strike, Poison Arrows (2x damage, poison, Infinite Range). Acquiring classes: Musketeer*.
Hetch Sawalha: Mander Resistance Leader. Privateer. Comes with Flanking. Epics (4 at start): Flanking, Repel Boarders, Cheap Shot, Blade Storm, First Strike. Powers: Critical Strike, Revive. Acquiring classes: Privateer*.
*These companions are earned at the same time by different classes, similar to the Kraken Skulls 5.
Phule: Level 69 Armada Wild Card. Witchdoctor. Epics: Mojo Echo, Retribution x3, Mojo Rising x2, Improved Mojo Blast x2. Powers: Jobu’s Embrace, Davy Jones’ Reach, Widow’s Touch, Mournsong. Cheats: Escape Artist, Leech. Minions: 3 Battle Angels, 2 Armada Dragoons. Health: 5,075. Battle Type: Defeat Phule.
Krokopesh: Level 75 Evil Tut Pharaoh. Swashbuckler. Epics: First strike x3, Riposte x3, Repel Boarders x2, Blade Storm x2. Powers: Sweep the Decks, Assassin’s Mist, Espirit de Corps. Cheats: Overprotective, Siphon, Combat Lessons (If you go 3 or more turns without attacking him, he will cast Gunnery on your units and summon a new minion). Minions: 2 Krok Witchdoctors, 2 Mander Slaves, 2 Krok Warriors. Health: 6,250. Battle Type: Defeat all Enemies, Protect Mander Resistance Warriors.
Skiff: Level 67+ only. 142 Accuracy and Defense, 85 to 135 damage, 3,015 health. Received for free at the end of Valencia.
Frigate: Level 70+ only. 149 Accuracy and Defense, 93 to 143 damage, 3,250 health. Cost: 6,750 gold (base).
Galleon: Level 73+ only. 155 Accuracy and Defense, 108 to 158 damage, 3,500 health. Cost: 7,175 gold (base).
After speaking with Meowiarty in the Glass House Prison, he helped translate mystery markings for us and we learned that there is someone in Valencia who can help us against the Armada and Kane! This mystery man, known only as G, said only to look for Caligostro, but first we have to get to Valencia. Avery informs us that, if we use the Avernus Stormgate again, he knows where to get travel papers that allow us to go to the other Skyways. The only problem: the papers are in an Invader Fortress in Marleybone. Wonderful.
After seizing the papers from the fortress near the White Cliffs of Rover, we quickly make our way to Valencia. We head for the leftmost Skyway and pass the blockade without much trouble. Once there, we head to Valencia City and start asking around about Caligostro. We find that he is a rouge monk who was recently arrested for high treason. However, he escaped before the Armada could take him to jail, and now is rumored to be hiding out with the Resistance. Looks like we’ll be making some new friends shortly.
We soon end up finding the Resistance’s Headquarters after helping a Unicorn Resistance soldier, Mercutio, who joined our crew. We talked to Caligostro, who reveals G has been locked up in an Armada Prison, along with several other key resistance members. We end help supplying the Resistance with weapons to lead a jailbreak. It takes a while, but we get ourselves into a key position in the attacking force. Time to blow this popsicle stand!
The jailbreak was a success! We managed to get into this floating fortress, the Unbreakable, and bust out many a revolutionary. While searching for G, we ran into a vault containing two things: an orange windstone, and our old “friend” Phule. We had to fight him to get past, but we did it and secured the windstone to boot. After that, we found ourselves in the recesses of the prison, where we found G – the famous architect Gittio di Bonedon. He revealed that, while he did not personally know Kane’s weakness, it had been found by an old friend of his – none other than Erika the Red, holder of the next piece of Pollo’s map. She was last seen in Krokotopia, ancient land of mystery. Gittio gave us his old ship, a Krokotillian skiff, so we could “blend in”. After escaping the prison, we met up with the Resistance one last time, then set sail to Krokotopia.
Upon arrival in Krokotopia, we immediately docked in the port of Rosetta. We poked around for info on Erika, and found out she was recently deceased and interred in a temporary tomb in Alexandria. However, Alexandria was taken over by the recently resurrected overlords of Krokotopia, the Tuts. We decided to try to sneak into Alexandria. Unfortunately, we failed and were nearly captured by the Pharaoh, Krokopesh. After barely making back to Rosetta with our lives, we had to find another way into Alexandria.
We found another revolution! It seems the Tuts enslaved Krokotopia’s native race, the Manders. The Manders have always been a more submissive race, but recent wizard action at the center of Krokotopia have convinced Manders to start standing up for themselves. With the help of some non-Tut Kroks, the Manders began revolting against their slavers. The six leaders for this branch of the revolution decided to give us tests to see if we could help them. After doing numerous supply gathering and fighting tasks for them, they said they could trust us. They revealed they have planned a massive assault on Alexandria, and they want us to help out. One of the leaders even joins our crew to support us!
After fighting back hordes of Tuts (and accidentally destroying the lighthouse), we reach the Great Pyramid where Krokopesh rules – and Erika is buried. We delved into this dungeon, hoping it would be easy. We were wrong. Krokopesh’s personal army, along with his queen, opposed us at every turn. Eventually, before Erika’s marble tomb, we faced Krokopesh himself. It was a long, hard battle, but we broke his power over Giza Skyway and freed all the Manders. However, Krokopesh had been working with the Armada, and he had already let them into Erika’s tomb. Although Erika could now be sent back home to Grizzleheim, her map piece was long gone. But all was not lost. In a secret compartment under her tomb, we found Erika’s will, which told of where she hid the secret to Kane’s defeat. She hid it in Polaris, home of Napoleguin and his army. How do we get there? Avery may know. Back home to Skull Island it is, then!
Book 15: The Unicorn and the Krok
Chapter 1: Valencia, Ionia Skyway, 2,999c
Chapter 2: Valencia, Ionia Skyway, 2,999c
Chapter 3: Krokotopia, Giza Skyway, 2,999c